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beasts of northrend - toc

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Post by diego Tue Mar 16, 2010 10:02 am

gormokk the impaler:
ALL DPS MUST NUKE SNOBOLDS AS THEY ARRIVE AND STOP DPSING GORMOKK IN FIRST ENCOUNTER! you can slow them, stun them, freeze them in place etc. they just can't be taunted so do your best to slow them down before someone gets killed.

also keep at range from gormokk, range casters and healers, cuz he does aoe stomp that will interrupt casting then stop that school of magic from being cast for 8 secs.
finally STAY OUT OF FIRES! XD

Acidmaw and Dreadscale"

this one's fairly tank n' Spank. Just grab the worms, tanks and aim them towards the walls so as to not get acid spit on the party.
When the bosses dissapear just start running counter clock-wise around the outside of the ring for about 25% of one full way around, and wait there. the boss will pop up in front of you. for both worms it's the same.
REMEMBER: allways get one down to very low health then switch worms. finish the second one down, then come back to the first and use strong finishers to ko him in a second or two. when one dies the other will enrage, so try to minimize time under enrage-level damage.

PS: this is tankable with one tank. one worm will alaways remain stationary as the other one remains mobile, so you can simple avoid the one that's not moving around and tank n' spank the other, if done correctly by the time yoou kill one worm the other will be on low enough health to finish him easy.

ICEHOWLZ!:
thiis one is super easy. just spread out as wide as you can around him to minimize the amount of people that get frost-stunned aoe. also, interesting tip: you can actually get far enough away from him that the ice doesn't freeze you, so if you're a healer (resto dudu especially) you can stay far out of range popping in and out to run heals on who needs them and easily avoid getting frozen for the whole fight XD!
this is the only tricky part; his stun and send everyone to the wall then target someone for a charge move. al you have to do is look to see who he's charging at and run aroudn the outside of the ring AWAY from the person being targetted. DO NOT start running towards him if he's not targetting you, as if e misses his primary targethe'll go after a second one (whoever's close) i personally don't start charging him till after he crashes. Remember to nuke him as hard as you can when he's stunned. that means Heroism, cooldowns etc.

IF HE HITS SOMEONE HE WILL ENRAGE! (QQ) - easy fix to this tho; you jsut use a move that takes off an enrage effect, such as tranq shot (hint hint Imao). also this enrage does not last long, even if untranqued away. so if there's no way to dispell you may want to stay away for a bit untill it wears off and just let teh tank take the pain ( all damage will be increased whilehe's enraged so melee will definitely feel the pain)


that's all, if done correctly they drop without a hitch! and remember, 25 man on this encounter is actually EASIER than ten man, cuz the bosses don't bcome 250% stronger, but you do get 250% the manpower XD

Goodluck guys, hope this helped. bounce


Last edited by diego on Thu Mar 18, 2010 3:08 pm; edited 1 time in total (Reason for editing : missing a few things)

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Post by Imao Tue Mar 16, 2010 10:19 am

wow and u didnt just copy and paste from some random website Razz

thanks Diego that will really help some of teh newbzz
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Post by diego Tue Mar 16, 2010 12:11 pm

yeah no problem. that's just from my experience facing these bosses

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Post by Ioladin Tue Mar 16, 2010 12:20 pm

Nice info Diego Thanks Smile
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